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The CPC version is back from the dead, fully functional and shaping up greatly. I feel this could be become a really good version!

UI improved!

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Thats amazing, how do you create all these versions

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I have a common core among the games and different, but slightly intercompatible game engines, all written in C90.

You can check the code here: https://github.com/TheFakeMontyOnTheRun/space-trashman-blues

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That's an amazing work for game engine users like me. Congratulations!

And the MSX version is finally working in a more or less stable way!!

Adding more features and fixes on the ROM is getting harder and harder!

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This is a nice surprise!

...and yet, I shouldn't be surprised...

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This is super cool, man