• View all by Daniel "MontyOnTheRun" MonteiroCreator
  • Follow Daniel "MontyOnTheRun" MonteiroFollowFollowing Daniel "MontyOnTheRun" MonteiroFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

The Mistral Report: Invisible Affairs

← Return to The Mistral Report: Invisible Affairs

Devlog

  • A very Windows 10 update
    October 17, 2020 by Daniel "MontyOnTheRun" Monteiro#Windows10, #Windows95, #Retro, #VisualStudio, #Win32, #Bug
    Recently, the bad behaviour of the Windows 95 version became apparent when trying it on a newer, Windows 10 machine. The game ran, but the window would never appear - and when it did, it was simply to... Continue reading
  • Toiling in Visual Studio 6 for a good cause - and it paid off handsomely
    July 04, 2020 by Daniel "MontyOnTheRun" Monteiro#win32, #windows, #Visual Studio, #GDI
    I began my professional career as an intern C++ developer for a public newspaper in Rio de Janeiro, writing software that would measure and convert RTF files into an internal, proprietary, format to b... Continue reading
  • OSX version improvements
    June 11, 2020 by Daniel "MontyOnTheRun" Monteiro#mac, #osx, #apple, #powerpc, #catalina, #macOS, #Xcode
    Despite this being sort of a "retro" game, I coulnd't help but provide some builds for a newer plataform, just because I'm a big OSX fan (even with my recent disappointments with Apple). I also absolu... Continue reading
  • The major rewrite is here
    October 06, 2019 by Daniel "MontyOnTheRun" Monteiro#486, #Amiga, #C, #C++, #Lua
    After months of work, the new branch is finally here. This is a major rewrite effort, porting all the code from C++14 and Lua to straight ANSI C. The original motivation was trying to port the game to... Continue reading
itch.io·View all by Daniel "MontyOnTheRun" Monteiro·Report·Embed