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Dungeons of Noudar 3D » Devlog
After a lot of bug-fixing and general improvements to usability, I believe to have enough for a new release - this time, I'm much more confident of being close to a release candidate than ever - if only I could fix that one small memory leak...
- Among the fixes and improvements:
- I failed to notice that the last character of every line of text is missing (even on the screenshots)!
- Some textures were misplaced on later levels.
- Added better and more descriptive messages to what happens in the game.
- Further tweaked the controls to allow a quick switch of items.
- Removed some old PC Speaker code that would make everybody's ears bleed.
- Improved significantly the stability of OPL2LPT sounds
The game still fits on a floppy and runs under 4MB of RAM (I still can't believe I actually made it!).
As usual, any feedback would be greatly appreciated. Many thanks to No Time To Play.
Files
DungeonsOfNoudar3D_Beta7b.zip 630 kB
Jan 30, 2018
Get Dungeons of Noudar 3D
Dungeons of Noudar 3D
FFS Jam 2018 Entry: a short turn-based first-person 3D Dungeon Crawler for your 486 (MS-DOS/FreeDOS)
Status | Released |
Author | Daniel "MontyOnTheRun" Monteiro |
Genre | Role Playing |
Tags | 3D, Dungeon Crawler, ffs-jam, First-Person, mode13h, MS-DOS, opl2lpt |
Languages | English |
More posts
- Version 1.2 brings some simplificationsJan 23, 2022
- Version 1.1 is out, supporting Adlib and PC SpeakerMar 04, 2018
- Dungeons Of Noudar 3D rendering explainedFeb 11, 2018
- The trials and tribulations of deploying a C++14 game for 486 PCs running DOSFeb 02, 2018
- It's a wrap! See you in FOSDEM'18 Retrocomputing Devroom!Feb 01, 2018
- OPL2LPT support is up!Jan 27, 2018
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