← Return to Dungeons of Noudar 3D
Devlog
- March 04, 2018 by Daniel "MontyOnTheRun" Monteiro2#adlib, #sound blaster, #opl2, #yamaha, #pc speaker, #memory leak, #rendering, #3d, #first person, #dungeon crawler, #roguelike, #FreeDOS, #MS-DOS, #486, #386With this version, I fix plenty of issues, like: - A nasty memory leakage that could increase disk activity on more limited machines - A big fix on thee menu state machine, allowing for simpler code -... Continue reading
- February 11, 2018 by Daniel "MontyOnTheRun" Monteiro1#noudar, #rendering, #texture mapping, #perspective, #visibility, #486, #dos, #mode13h, #2.5d, #first person, #3D, #Dungeon Crawler, #roguelikeIntroduction Seems like a good time to stop and look back on the finer details of what certainly was one of the key points of Noudar 3D: it's rendering. One of the best ways to improve is self exposin... Continue reading
- February 02, 2018 by Daniel "MontyOnTheRun" Monteiro2#post mortem, #review, #development, #tips, #DOS, #C++, #memory, #cache, #FPU, #float, #fixed point, #RPG, #Dungeon Crawler, #Android, #OSX, #Linux, #Windows, #Emscripten, #SDL, #3D, #First PersonI would like to take this time to share some of the hard earned knowledge that came from the road that lead into the release of my game. This will be a post mortem of sorts, but not near as complete a... Continue reading
- February 01, 2018 by Daniel "MontyOnTheRun" Monteiro1#opl2lpt, #rpg, #dungeon crawler, #3D, #first person, #MSDOS, #FreeDOS, #C++14, #mode13h, #VGA, #FOSDEMThis is the final proposed release version. I believe its as close as it gets to my original vision and in some ways, far surpasses it. My friends, what a ride was this! Getting an Android game to run... Continue reading
- January 30, 2018 by Daniel "MontyOnTheRun" Monteiro1#RPG, #OPL2LPT, #Dungeon Crawler, #MS-DOS, #FreeDOS, #486, #386, #Mode13hAfter a lot of bug-fixing and general improvements to usability, I believe to have enough for a new release - this time, I'm much more confident of being close to a release candidate than ever - if on... Continue reading
- January 27, 2018 by Daniel "MontyOnTheRun" Monteiro#opl2lpt, #486, #adlib, #ym3812, #rpg, #dungeon crawler, #roguelikeThe previous beta build had already some level of OPL2LPT support, but it was hidden (sneaky sneaky) since it was very flaky and prone to crashes. After a few adjustments, it seems to be finally good... Continue reading